Game Data

game_data is a global table with all data about the current game. You can directly work with it to change the behavior of the game on the server.

How to find out what it contains

You can find out the contents of any table using the built-in function debug_log(game_data) it will write the result to the log file in the server root

Change Tips

Try not to modify this file yourself, but use ready-made modules. For example, if you want two countries to start war with each other, then connect the relations module at the beginning of the plugin (relationships between countries)

local relations = require "core.relations"

And in the plugin code itself, at the right time, call

relations.register_war(land1, land2)

game_data summary

I won't list all the content here as it is very large. Only the main thing that may come in handy more often than others

Country data

Country data is stored in game_data.lands[land_id], where land_id is the country id (not the name, but the id)

The main, incomplete content of this table:

Province data

Province data is stored in game_data.provinces[province], where province is the id of the province.

The contents of this table are:

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